CASES
Next Level in action!
How can you ensure that the sales team really knows in-depth the products offered by the organization?
Developing a competitive and engaging game, much like a game TV show, in which players are presented with a set of 3 questions per day, and have to find the correct answer as quickly as possible.
Unbroken series of correct answers multiply the points earned and power-ups add extra help.
The game allows players to stay connected over the course of weeks with what has been learned in a training session, increasing retention and practice.
Short sessions and a competitive ranking maximize engagement and results.
BRADESCO SEGUROS
POST-TRAINING GAME
SENAC
TRAINING GAME
How could we provide a practical Management, Marketing and Entrepreneurship guide for those with little theoretical knowledge?
More than 5,000 people participated on the experience of opening their business, managing the marketing mix and responding to the demands of the public in a game of entrepreneurship that simulated a dynamic and competitive market.
Created with Prof. Jose Dornelas, PhD in Entrepreneurship from Babson College.
TELEFONICA
TRAINING GAME
We needed to promote corporate entrepreneurship and carry out an assessment of competencies linked to Entrepreneurship.
As the managers of a robot factory, players divided their time between their daily activities and the development of different innovation projects - from continuous improvement to breakdown - testing their entrepreneurial behavior and related skills.
The game generated a detailed profile for each user, mapping 15 competencies such as Leadership, Planning and Teamwork.
SYNGENTA
TRAINING GAME
The challenge was to engage high-level clients and educate them on the benefits of the company's products, generating purchases.
A detailed management simulator reproduced all aspects and variables of the business.
This detailed simulation promoted intense competition over several weeks, in a scenario where experts competed to find out who was the best manager.
NEXT LEVEL
TRAINING GAME
How could we increase awareness in business teams regarding the need to promote product turnaround?
"Execution" was a game in which participants were responsible for the commercial success of a new soft drink.
Players should prioritize channels based on market factors, ensure sell-in, negotiate with buyers, and use promotional tools to leverage sell-out.
NÚCLEO DE PSICOTERAPIA COGNITIVA DE SÃO PAULO
TRAINING WITH VIRTUAL REALITY
How could we make patients with Aviophobia - the fear of flying – feel safe enough in a real flight?
A Virtual Reality simulator recreated in detail the experience of flying, from arrival to airport, check-in, x-ray and boarding - to the flight itself, including takeoff, turbulence, landing and taxiing.
RV goggles, motion sensors, positional audio, and a custom robotic platform have created what has become the world reference in the field.
NEXT LEVEL
GAMEFIED POST-TRAINING
How can we stimulate training participants to incorporate the new knowledge into their routines?
By creating a granular platform to support training and people management that transforms theory into practice.
After each training session, the participants receive challenges to be overcome in real life, validating and internalizing learning. As he progresses, the user gains levels, being recognized for their skills and abilities. Their achievements are shared with colleagues and give the organization meaningful insight through detailed individual and group reports.
ON SITE EXPERIENCES
In-person, engaging and highly interactive experiences to captivate participants.
Add Virtual reality, motion sensors, simulators, robotic platforms and even reading the mind to generate interest.
SUPPORTING GAMES
Fast, low cost and customizable games development, leveraging results with a fun and dynamic approach.
They can be used as exercises, reinforcement or the final evaluation of a training program.
LEARNING MAPS 2.0
Learning Map: an illustrated metaphor that tells a story and aligns and connect collaborators to a common purpose. Exploration and interaction are the key.
2.0: augmented reality is used to increase and amplify the face-to-face experience; Digital versions promote scale gains and game technology brings a complete experience even when the user is alone, interacting with an Artificial Intelligence.
BRADESCO SEGUROS
POST-TRAINING GAME
How to make new brokers comfortable in selling a highly complex product like Private Pension?
We created a dynamic storytelling game with daily challenges that test player knowledge in ways that can change the end of the story.
The game allows players to stay connected over the course of weeks with what has been learned in a training session, increasing retention and practice.
Short sessions and a competitive ranking maximize engagement and results.